I can't even describe the awesomeness that team play adds. It's so fun playing on a lan with players in the same room as you (but it's also good playing on the internet or against computers). Luckily I have study in this room, so each day we try to get an Armagetron game going. In one of the classrooms at school, there are 10 computers networked together. Lastly, I find this to be the perfect game to play with friends. It's so insanely customizable that I haven't tried a fraction of the options I can do, and the possibilities of combinations are endless. For example, you can manipulate the amount of turns you can do in a given 360 rotation (normally you only have 4 directional motion, but you can make it up to infinity and as low as 2), you can change the amount of time you have to turn when you approach a wall which allows you get much closer to walls, and changes the game play more than you can imagine, you can change the speeds, size, colors, accelerations, messages, points, game types of the game. The developers took a step of absolute genius when they allowed simple console commands to manipulate core functions of the game. There's an enormous amount of customizations you can do to dramatically change the game. Well, that's not even close to being true. You may think that this will be entertaining for a day or a week, but quickly become boring. The simple 2 dimensional game (it's really 3d, don't worry, but game play is essentially 2d) takes on many more dimensions with this strategy.Īfter all of these strategies have been tried, you may think that the game becomes boring. Things like boxing players in, grinding, double binding, and other lingo become alive. This simple game play allows for a wide variety of strategy.Īfter mastering the basic movement of your cycle, and the camera controls, you'll want to start mastering some techniques as that's what the game is all about. If you crash into one, that's the end for you. As the game progresses, these walls build and it becomes harder to avoid them. You drive around a little cycle, and the path that you have traveled becomes a wall. The point of the game is to survive the longest, be the first to a win zone, or be the last to fall into the death zone. What Armagetron lacks in graphics it more than makes up for in game play. I average around 1000fps with all of the settings turned up on my home computer (and there are ways to decrease this because most of that is excess, as the monitor can't render it that fast anyways, and make it take up less resources. The range of graphics allow it to run on low end computers at high frame rates. There do exist windows executables as well for those of us unfortunate enough to be using that OS.Īrmagetron's graphics are nothing special, although they can be configured with many options and can be made to be pretty aesthetically pleasing. Armagetron Advanced is a Linux based take on tron.
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